

Real opportunity to grab a piece of the RPG pie in North America." Suikoden, Capcom had the Breath of Fire series.
Revelations persona series#
Need of a series or game that would define us as a publisher," says former "We really had everything to gain since we were really in Persona hit, Atlus USA had been around over five years, but the company lackedĪ flagship franchise. Propelled the small team from obscurity toĮditor's Note: This feature originally appeared in issue 245

This is the underdog's story of how Persona With plenty of dialogue to translate, only sixįull-time employees, and mature, potentially divisive material, the Americanĭivision took a risk. While Atlus Japan handles development, it's up to Atlus USA to The franchise might seem like a no-brainerįor localization now, but in the late '90s, it was a risky venture for a smallĬompany. With its traditional, challenging battle system that focuses on exploiting The true-to-life writing has earned high acclaim after all, don't weĪll hide behind some sort of persona? It also caters to the hardcore RPG player The mature RPG franchise deals with heavy issues,Ĭentering on self-acceptance, and forces characters to confront their deepestįears. I still want to see what Persona 2 is like and I have heard rumors that it too is coming to the PSP.Publisher for niche Japanese role-playing games, with Persona earning theĬompany its reputation. It was fun in a way though, but nothing I have not played before.
Revelations persona psp#
I do not know the precise time it took to win this one as the PSP kept track of time even when I was not actively playing the game. I do know that both the third and fourth Persona games are immensely better than this one as I did not mind that those games took well over 90 hours to win while this one probably did not take that much time it still felt a lot longer. I have also heard that this is the first game to have real voice overs during game play, but not sure if that is true or not. The fighting at times is not to bad, at other times a bit frustrating.

You also use different weapons such as a sword or whip then a secondary weapon which is a gun for all characters. In this one you do not summon demons, but rather simply summon your Persona to come out and help you deal with enemies.

Certain aspects of the game were good, just to much grinding in the end to really be a lot of fun. You then spend most of the game trying to find out the cause of the outbreak and at one point you are transported to an alternate dimension. It started out rather good, as you and your friends go to visit a friend in the hospital only to have the hospital under siege by demons. Granted you had to grind in the others too, but you also had to do things that had absolutely nothing to do with fighting such as going to school, doing after school activities and going on class trips. You have to grind a lot in this one suffice to say. There are no social links in this, the first incarnation and for the most part all you are doing is fighting random battle after random battle. Do not get me wrong it was okay, just not as fun and in depth as the other two. To bad this one just is not up to those other two titles. So when I found out this one was being re-released on the PSP I was totally excited. I had already played Persona 3 and 4 and loved both games.
